Locked

Locked is a very unique Debuff in that it is technically self inflicted, and only takes place when attempting to target a Warden during her Ring of Defense. Being Locked stops you from using any and all skills for the next 3 seconds, though you may move normally, and effects on you (even from your own already cast skills) will still act on you normally.

The Warden is the only class that can cause Locked to occur.