Slow

Slows reduce the movement speed of the target effected by them, and are fully stack-able. ( for more information, see stacks

Most slows will quickly dissipate after being cast, and their timers do not interact with one another in any way.

Slows will first negate Speed before reducing normal movement speed, so if you are running 50% faster, the 50% slow will completely negate it.

All Classes can apply a 50% Slow to themselves by using Block